
Something may be overdone in these settings, but I'm not gonna touch em, they work and that's all that matters.Īre the save state slots separate for each game, or are they shared. Otherwise, move around the analog stick (unclicked) all you want, no more star pointer to get in your way. So now if I want to bring up/use the pointer, I keep the analog stick clicked and move it around to be able to see it/use it. Which translates to !`left analog stick clicked``analog up` | `analog down` | `analog left` | `analog right` IR hide = !`Button 10``Axis Y-` | `Axis X-` | `Axis X+` | `Axis Y+` (this is one entry) IR up, down, left, right = left analog stick up down left right (this is straight forward) I'm using a dualshock 4 so your settings may be different but this is what I did:
Super mario galaxy 2 rom fix Bluetooth#
Would Donkey Kong Country Returns, Mario Galaxy 1 & 2, Smash Bros be playable without a wiimote? Only ask this because I want to avoid getting a bluetooth adapter and I can't find any place that indicates whether the built in bluetooth I have through the motherboard would be compatible.ĭon't know about the tilt just yet, but I spent a good 20 minutes in order to be able to hide the star aimer (and use it whenever I want to as well). I only have a few wii games I want to play, so just a question for those that have played them. Only game I tried running for a bit was Donkey Kong Country Returns but man I think it's going to spoil the Tropical Freeze experience for me or at least it won't seem like a big step up in graphics. Haven't even played the games yet but man what a difference in graphical fidelity in just the test to see whether the emulator will actually run on the comp without any headaches. I got a Wii U and some older wii games that I haven't tried, so why not play those Wii games in a higher fidelity, and OMG. So I just got a new computer and decided, hey why not look into this Dolphin thing and see how it is.
